Category:Children of Gaia

Setting
The Children of Gaia are most notably known as a peaceful tribe, in a way that the other Garou are not. They still fight, they still bicker, but they resort to violence last or not at all in the case of some. However they understand they are Gaia’s Warriors, her protectors, and they take this job seriously as any tribe does. They prefer to be healers, counselors, and defenders rather than attackers and killers. They are usually skilled at all three of these things, capable of helping other Garou through the mental hurdles of being Garou, most especially the Metis of the tribe who have grown up as only Garou and lack the human connection or wolf connection of the Homid and Lupus Garou. They, along with the Shadow Lords and Glass Walkers, formed the Western Concordat of Stars and seek to make the Weaver an ally of the Garou Nation in the coming years, as the Wyrm only grows in strength they believe they need powerful allies. Many hardcore Sanctum of Gaia members believe this is a mistake, this has resulted in arguments, duels, and many staredowns.

Duels
Unicorn has gifted the tribe with abilities that reflect their healing nature, as well as their identity as protectors. As such they excel in this regard, NO Child of Gaia is going to start a fight, even if they challenge someone to a duel to resolve a conflict they will await the opponent to start first, provided that it is someone from outside the tribe. Duels between members of the tribe are rare, but not unheard of, and it should be noted there are many skilled fighters within the tribe, and more than one duel has come down to the fact some are simply just better at one type of fight than another. In duels Metis Child of Gaia are the most common winners, followed by the Homid, and lastly Lupus, as such duels tend to be in Crinos, or use weapons, but occasionally two Children of Gaia don their Lupus form and deal with the problem in the savage efficiency of lupus form.

Healing
While the Gurahl are Gaia’s healers, the Children of Gaia are the Garou Nation’s healers. They mend the flesh and mind in equal measure. They often tend to know Mother’s Touch and Gaia’s Touch, along with Circle of Gaia’s Cleansing gifts, which help mend the body of both damage and wyrm taint. However they are also well known for their Galliards who organize moots, their Theurges who perform the Seasonal Rites, Mystic Rites, and help with the Organization of these very moots.