Category:Werewolf Documentation

Here you will find links to Werewolf-specific documents.

Werewolf the Apocalypse
Information This is the information document, for you as a player, to build a character that fits into the setting we are using. The book we are using was written by By Night Studios, titled Werewolf the Apocalypse. All of the lore within it is still the basis we are using, some changes will occur to fit the chronicle we are making.

The Tribes of the Sanctum of Gaia
Sanctum of Gaia Silver Fangs - Red Talons - Black Furies - Get of Fenris - Fianna - Wendigo

Tribes of the Western Concordat of Stars
Concordat of Stars Uktena - Children of Gaia - Glass Walkers - Bone Gnawers - Shadow Lords - Stargazers

Independant Tribes
Silent Striders

The Garou Nation is divided into two political factions and thirteen tribes. The information links above explain each tribe. The information within the Book on the two political factions and are referred to as Camps.

The Fera
Ajaba - Ananasi - Bastet - Corax - Gurahl - Kitsune - Nuwisha - Ratkin - Rokea

Other Non-Playable Fera
Mokolé - Nagah

Not all Fera ally with the Emerald Courts, Ahadi Alliance, or the Garou Nation. Many remain entirely independent, and this is on purpose.

Kinfolk
Kinfolk are the family and life-blood of the Changing Breeds, from Garou to the Mokolé.

Kinfolk of the Garou Nation and the Fera

Lineages
Heroic Lineages, Fera Legendary Lineages, Fera Heroic Lineages, Garou Legendary Lineages, Garou

Game Resources
Storytellers: Kane, That Butler Game Plot Day: Second Sunday; 12c/1e pm Social Day: Fourth Friday; 5c/6e pm Erratas Apocalypse Categories - An extensive list of all Werewolf Categories on the Wiki. Guides And Downtime Form Game Updates Don't own the book but want to play?
 * Official BNS Werewolf: The Apocalypse Errata - If you bought the book, this site provides updates and changes to the core book.
 * The Corrected Form Chart: Click Here.
 * General Errata - Because Miami by Night is an all inclusive and shared continuity game with Changeling the Dreaming and Vampire the Masquerade, there is some General, or blanket errata, that affects Werewolf the Apocalypse. Here you can find answers to questions about universal merits and skills.
 * MBN Werewolf Errata - Errata that affects only Werewolf the Apocalypse Mechanics.
 * Werewolf Renown Quick Reference - A quick glance at the social system that can be earned and spent.
 * Werewolf Downtime and Feedback Form - Submit your downtimes between games!
 * Whispers of the Spirits - Monthly updates, reflecting from each game, are posted here!
 * Werewolf: The Apocalypse RAW Server - This server has base book mechanics. If you don't own the book but want to play, you can find the needed mechanics to make and play a character.

Timeline for Werewolf the Apocalypse
2012 - The Caern Plague
 * This destroyed MOST of the Garou and Fera’s Caerns or weakened them to a point where they would need at least a decade to recover.
 * Within this same time the Dark Brigade sacked as many Caerns as possible, destroying dozens with little effort as they used overwhelming force to kill entire Septs, to Destroy Wallows, Grottos, and the Den Realms.
 * 13 Great Caerns survived, all within the Control of the Garou Nation.
 * 1 Great Grotto Survived, the Grotto of Burning Waters, the Rokea sacrificed everything including thousands of their own people to ensure it survived, entire tribes of Rokea were lost.
 * During the Battle to protect the Silver Fang’s Great Caern—the Sept of the Crescent Moon—the Gangrel Clan betrayed the Dark Brigade. This gave the Silver Fangs and the Garou Nation and Fera who were aiding in the defense of it the advantage they needed. Clan Gangrel loved the Wilds, as a whole, and betrayed the Dark Brigade seemingly for no reason. In truth, Wendigo of Siberia and the Shadowlords of the Ukraine had met with the Clan’s leadership in secret and offered a truce between them: in exchange for helping, Garou would not hunt them in the Wilds, provided they were not actively harming the Wilds.  This would give the Clan free reign to the Wilds again, to travel and live as many desired. The Elders of the Clan agreed to this, and their aid in the battle was the turning point that saved the Sept from being overtaken by the Dark Brigade.

2013 - Seed Shards
 * The Mokole had knowledge, knowledge they had simply not made use of or shared before the Caern Plague happened. Within a few months of remembering this was something that could be done, they contacted and taught the Gurahl. In an effort to save Gaia, the Gurahl and Mokole spoke with the Kitsune and Children of Gaia.
 * Within a Year, the first Shard Caern was planted: a Child of Gaia Sept in Washington State.

2014 - Flurry of Shards
 * Within the next year, six dozen Seeds were planted all over the world. The Ahadi Alliance, the Emerald Courts, and the Garou Nation planted them and defended them with their lives.
 * Two Shards were gifted by the Red Talons to help the Rokea; in secret a Pact between the two groups was made. If the Red Talons called for aid against the Humans, the Rokea would answer and vice versa. The two Breeds agreed that the Weaver was the enemy and that the Humans as a whole represented the largest danger.  Ratkin got a whiff of this and a new pact was struck between the Rokea and Ratkin: not as defending one another but rather a mutual agreement that if the Ratkin’s Purpose and the Rokea’s Goals aligned, they would work together.

2015 - Dark Brigade’s Resurrection
 * The Dark Brigade had dispersed after the betrayal of the Camarilla, their brief alliance with the Sabbat having dissolved into infighting all over again. The Gangrel Clan was responsible for this back in 2012 when during the battle in Russia they sided with the Garou, killing their own allies—specifically the Sabbat.
 * Now, though, the Sabbat has grown back to full strength and begun working with the Black Spiral Dancers and their unsavory allies to find a way to destroy the Camarilla and helping them against the Werewolves would aid those goals. Whispers of this have reached the ears of many Septs and many Anarch Baronies and Camarilla Domains.
 * Though now the Camarilla and Anarchs’ extended conflict with the Sabbat has alienated them from this alliance, and as such they have no ties to the new Dark Brigade.

2016 - Sept of Pine Springs
 * The Sept of Pine Springs planted a Seed Shard, and along with allies they defended it against the danger of the Black Spiral Dancers and the reformed Dark Brigade.
 * Fera were distrusted, but it was the Sept of Pine Springs that was among the first Septs in the Garou Nation to accept Fera members. Though Fera never held any positions, they were welcome and bound to the Seed. First among these Fera were Rokea and Bastet, with the rare Mokole.
 * Tensions were not so low that they were considered a peaceful Sept. A number of Duels came about based on conflicts with the Garou’s Litany and the various sets of Fera Laws. These Duels had caused the Truth Catcher to have a lot of extra work parsing out how to rule on tenants of the Garou’s Litany and its conflicts with a few of the Fera’s actions and Litanies. No perfect solutions were found, and they were handled on a case-by-case basis.

2017 Combat against the Wyrm
 * Sept of Pine Springs had several skirmishing battles with Fomori and Pentex teams which were attempting to take control over their protected lands. Using influences, Pentex got permission at one point to test drill for oil. After numerous sabotages and counter influence efforts, however, Pentex backed off.

2018 A Bane Problem
 * While Pentex backed off, the Wyrm however did not. Banes began encroaching in the Umbra. Regularly this caused the Sept of Pine Springs to have to hunt in the Umbra, braving Umbral Storms, to eliminate these Banes that were causing problems like the creation of Fomori animals and people.

2019 - Upending a Hive
 * The Sept’s Ragabash discovered the entrance to a Hive in an abandoned construction site. The Sept marshalled their forces and conducted an assault, slaying the Fomori, Spiral Kinfolk, and Dancers they found within. But unbeknownst to the Sept at the time, some of the denizens of the Hive escaped. While the Sept was celebrating their victory and growing complacent, these Spirals regrouped. They made deals. They gained allies. And most importantly, they waited for the right time to strike back.

2020 - Sept of Pine Springs Falls
 * In early November during an Umbral Storm, the Sept of Pine Springs is attacked by a large force of Black Spiral Dancers, Fomori, and Sabbat. The Sept’s members are slain almost to the last; only a handful of cubs, the Rites Master, and a few Cliaths and Fosterns escape the brunt of the battle by fleeing to the caern heart with a desperate plan. Its leadership is mostly destroyed in defense, as were many of its allies.
 * The Rites Master of the Sept of Pine Springs unearthed the Shard Seed during the assault and took it, along with those she had grabbed along the way, into the storm-ravaged Umbra with the help of a Nuwisha. Had they not fled into the storm, they would have all surely been slain. As it was, the storm prevented the forces of the Wyrm from following them—for now.
 * Survivors of the Sept of Pine Springs create a base camp outside Miami, seeking to protect their Shard, and find a new location to plant it.
 * The remaining members of Pine Springs and their allies, replant the seed at Porpoise Point, FL, after attacking and cleansing the lands from the Wyrm. Renamed Sept of Hope’s Vigil, they start their process of healing.

2021 - The Official Chronicle Start
 * Hope's Vigil begins to secure and establish itself in the Everglades, outside of Miami. Between missions, members are able to rest, and finally take care of their Harano from when Pine Spring's fell.
 * Pending Updates

Sept of Hope's Vigil
Sept Totem: Florida Black Bear

Local Laws

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Litany Interpretations

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Glyphs
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Fera -- --  --  --  --  --  --  --

Breeds -- --

Kinfolk

Totems